Merged
Conversation
LinkedList == bad. Able to use plain array instead
Member
Author
|
yeahhh I can't be bothered with the other condition stuff for now. If anybody needs them, please do tell me and then I'll try to figure it out |
Member
Author
|
So uhh.... yeah how about we go totally crazy and make this v2 beta 1 instead? then uhh goals for v2 beta 1:
|
Member
Author
|
ah damit git(hub) doesn't allow renaming branches very nicely so uhh lets say the scope for v2 alpha 2 was just the condition_add thing and that's done |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Goals:
condition_set_killed_by_playerand it changes theinversevalue.set_killed_by_playerfor example.Still got thinking to do about how all of this should be handled... Also functions exist, I guess same sort of treatment for them? ehhhhh I'll save that for the next alpha